This week I have made some decisions on my artifact and that is progressing well.
I have also uploaded a link to the wiki concerning colour theory as I feel this could be a strong component in every artifact to make them easier to understand, to promote a specific feeling or avoid it being too negative.
For the colour theory ideas, I've posted the following two links:
https://colormatters.com/color-and-design/basic-color-theory
http://www.colour-affects.co.uk/psychological-properties-of-colours
The first link shows the basics of what colours work together, how to implement this and if followed will lead to a far more pleasant looking artifact.
The second link shows the psychological properties we often assign to colour. This can have a huge impact in how people learn from something. For example we'd usually use a red cross for a wrong answer, would it be better to change the colour used and aim to make the feedback less negative for the user.
For my artifact I have decided to move towards a simpler subject matter and make sure the delivery of the experience is better, as this will reduce the workload needed for completion of the project. I will likely go with simple maths aimed at a 8-10 year old student. I can base this off of the homework my daughter has brought home, and allows me to focus on making sure the artifact looks good.
I have also uploaded a link to the wiki concerning colour theory as I feel this could be a strong component in every artifact to make them easier to understand, to promote a specific feeling or avoid it being too negative.
For the colour theory ideas, I've posted the following two links:
https://colormatters.com/color-and-design/basic-color-theory
http://www.colour-affects.co.uk/psychological-properties-of-colours
The first link shows the basics of what colours work together, how to implement this and if followed will lead to a far more pleasant looking artifact.
The second link shows the psychological properties we often assign to colour. This can have a huge impact in how people learn from something. For example we'd usually use a red cross for a wrong answer, would it be better to change the colour used and aim to make the feedback less negative for the user.
For my artifact I have decided to move towards a simpler subject matter and make sure the delivery of the experience is better, as this will reduce the workload needed for completion of the project. I will likely go with simple maths aimed at a 8-10 year old student. I can base this off of the homework my daughter has brought home, and allows me to focus on making sure the artifact looks good.
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