This week I have made some decisions on my artifact and that is progressing well. I have also uploaded a link to the wiki concerning colour theory as I feel this could be a strong component in every artifact to make them easier to understand, to promote a specific feeling or avoid it being too negative. For the colour theory ideas, I've posted the following two links: https://colormatters.com/color-and-design/basic-color-theory http://www.colour-affects.co.uk/psychological-properties-of-colours The first link shows the basics of what colours work together, how to implement this and if followed will lead to a far more pleasant looking artifact. The second link shows the psychological properties we often assign to colour. This can have a huge impact in how people learn from something. For example we'd usually use a red cross for a wrong answer, would it be better to change the colour used and aim to make the feedback less negative for the user. For my artifact I have d...
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Showing posts from March, 2017
Initial Ideas and Wiki Links
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So far I have decided upon some basic ideas for my artefact, and worked on collecting some information for the wiki page, although I've not actually uploaded anything yet. Artefact This will be a scratch based game, that will ask a user questions based upon an online resource (to be decided). It will be a racing game, where a car moves around the track, racing against a "computer" controlled car. If they get a question right, the car will advance quickly, If not, the car will advance slowly. This means that in order to pass the test and win the race, the user must answer questions correctly to get ahead. Colour theory will be used in the game to improve the impact of the VLE. Congratulatory screen. Car (example) moves to show constant progress/feedback for the user. Final screen with results etc.